\documentclass[11pt]{article}
\input{preamble}

\begin{document}

\header{Apr. 26, 2004}

\section{New issues}

\begin{itemize}

\item none

\end{itemize}



\section{Unissues}
\begin{itemize}
  
\item new discretized continuous time collision system to deal with
  n-way collisions and resolutions forming new collisions

\item abstracted gizmos with polygonal geometry to simplify collision
  resolution

\item reflection-based XML loader

\end{itemize}



\section{Old issues}
\begin{itemize}
  
\item none

\end{itemize}



\section{Plan success}
\begin{itemize}

\item rewrote timeline to account for lack-of-Zackness

\item first milestone completed mostly on time

\item collision system complete
  
\item ball gizmo complete and tested, polygonal gizmos complete but
  not debugged

\item $\R^2$ abstraction and most drawers complete

\item final design document partially written

\end{itemize}



\section{Upcoming plan}
\begin{itemize}
  
\item complete second milestone
  
\item finish final design document

\item follow schedule for post-preliminary release implementation

\end{itemize}



\begin{table}[htbp]
  \centering
  \begin{tabularx}{6in}{llrc}
    Task \hspace{3in} & Who \hspace{1in} & When & \\
    \hline
    \textbf{Preliminary design} & & \textbf{4/13} & \textbf{\done}\\

    Detailed specs for XML loader & Austin & 4/16 & \done \\
    Detailed specs for game internals & Dan & 4/16 & \done \\
    Detailed specs for UI & Albert & 4/16 & \done \\
    Detailed specs for property framework & Austin & 4/16 & \done \\
    Agree on detailed specs & & 4/17 & \done\\
    XML loader & Austin & 4/23 & \done \\
    Basic UI framework & Albert & 4/23 & \done \\
    Game system framework and trigger mechanism & Dan & 4/23 & \done \\
    Property framework & Austin & 4/23 & \done \\
    Player interaction mode & Albert & 4/23 & \done \\
    Standard gizmos
    \footnote{Modulo flippers collisions and ball-ball interactions} &
    Austin & 4/25 \\
    Game loop and collision mechanism & Dan & 4/25 & \done \\
    $\R^2$ renderer/drawers
    \footnote{Using just drawing primitives} & Albert & 4/25 \\

    \textbf{Preliminary release} & & \textbf{4/27} \\
    
    Plan and schedule amendment & & 4/28 \\
    Finish flippers & Austin & 5/7 \\
    XML saver & Austin & 5/7 \\
    Prettify $\R^2$ drawers & not-Zack & 5/7 \\
    Editor display & Dan & 5/7 \\
    Editor interaction mode & Albert & 5/7 \\
    Property table & not-Zack & 5/7 \\
    Finish implementing amendment & & 5/9 \\
    
    \textbf{Implementation and Critique} & & \textbf{5/11} \\
  \end{tabularx}
  \caption{Timeline}
  \label{tab:timeline}
\end{table}

\end{document}
